﻿using System.ComponentModel;
using System.Runtime.Serialization;

namespace SlamDunk.ValueObjects.Enums
{
    /// <summary>
    /// 采集触发模式
    /// </summary>
    [DataContract]
    public enum AcquisitionTriggerMode
    {
        /// <summary>
        /// 手动
        /// </summary>
        [EnumMember]
        [Description("手动")]
        Manual = 0,

        /// <summary>
        /// 自动
        /// </summary>
        [EnumMember]
        [Description("自动")]
        Auto = 1
    }
}
